Balance Changes
We at Imperium are working on high five projects for many years, we took every bit of our experience and offered new way of balancing classes and adding skills to them, so the classes that were outdated are back into the game as well as classes who were dominating the battlefield got rebalanced and re-tweaked.
ATTENTION: Changes that are made are under testing and can be changed any time
General Changes
Archers
Warriors
Mages
Healers
Two-way De-buffs which were untouched since 2010 release of High Five chronicle has increased chance by 15%.
Also we reworked older chronicle de-buffs which were untouched since 2007 release of Interlude.
We generally reworked de-buff system, now its more based on Resists, such as Paralyze Resist, Shock Resist etc. as well as raw stats MEN,CON etc.
Two-way de-buffs are skills which has two stages, for example archer's skill "Stunning Shot" has target cancel chance on hit and stun chance, skills like these are considered as Two-way de-buffs
We reworked every Archer class.
Note: outgoing damage increases are by 15% & incoming damage increases are by 7%
Sagittarius | Added Skills |
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Increased outgoing damage during PvP | |
Increased incoming damage during PvP | |
Moonlight Sentinel | Added Skills |
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Increased outgoing damage during PvP | |
Increased incoming damage during PvP | |
Ghost Sentinel | Added Skills |
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![]() | ![]() |
Increased outgoing damage during PvP | |
Increased incoming damage during PvP | |
Many warrior classes were outdated, we tested them accurately and provided changes which makes them relevant.
Jump Attack - Jumping, attacks nearby enemies with 868 power. For 5 sec., Speed 40%. Requires a sword, a blunt weapon, a spear, a fist weapon or dual swords. Critical. Over-hit.

Dreadnought | Added Skills |
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Thunderstorm - Increased success rate during PvP. | ![]() |
Earthquake - Increased success rate during PvP. | |
Dread Pool - Increased success rate during PvP. | |
Shock Blast - Increased success rate during PvP. | |
Shock Stomp - Increased success rate during PvP. | |
Howl - Increased success rate during PvP. | |
Whirlwind - Increased power | |
Increased outgoing damage during PvP. | |
Decreased incoming damage during PvP. | |
Duelist | Text |
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Sonic Storm/Buster - Decreased reuse delay. | ![]() |
Increased outgoing SKILL damage during PvP. | |
Decreased incoming damage during PvP. | |
Grand Khavatari | Added Skills |
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Force Storm/Burst - Decreased reuse delay. | ![]() |
Increased outgoing SKILL damage during PvP. | |
Increased incoming damage during PVP. | |
Decreased outgoing damage during PvP. | |
Titan | Added Skills |
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Already perfectly balanced ❓ ![]() | ![]() |
Maestro | Added Skills |
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Summon Big Boom - Increased damage. | ![]() |
Summon Mechanic Golem - Doubled health. | |
Golem Armor - Reuse delay decreased by 50%. | |
Magic Obstacle - Reuse delay decreased by 50%. | |
Increased outgoing damage. | |
Decreased incoming damage. | |
Doombringer | Added Skills |
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Rush Impact - Increased activation rate and power during PvP. | None |
Disarm - Decreased chance. | |
Mass Disarm - Increased chance. | |
Decreased incoming damage. | |
Mage classes in general are very powerful on these chronicles, we tried our best to make them relevant compared to other classes.
Magical Charge - Attacks nearby enemies with 133 magical power, stunning them and cancelling their targets. Teleports you to the front.

Soultaker | Added Skills |
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Increased outgoing damage during PvP. | ![]() |
Archmage | Added Skills |
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Aura Flash - Activation rate decreased by 50%. | ![]() |
Mystic Muse | Added Skills |
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Aura Flash - Activation rate decreased by 50%. | ![]() |
Storm Screamer | Added Skills |
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Aura Flash - Activation rate decreased by 50%. | ![]() |
Increased outdoing damage during PvP. | |
Soulhound | Added Skills |
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Lightning Shock - Changed working logic. Instead of 5 second de-buff and then 5 second paralyze, it paralyzes instantly for 3 and 2 seconds, 5 seconds in total. | None |
Judicator | Added Skills |
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Increased de-buff activation rate. | None |
We tried to make healer class more dynamic on the battlefield.
Summon Tree of Life - Summons Tree of Life. The summoned tree heals nearby party members for 30 sec. and removes de-buffs from them.

Cardinal | Added Skills |
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Increased outgoing damage during PvP. | ![]() |
Decreased incoming damage. | |
Eva's Saint | Added Skills |
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Increased outgoing damage during PvP. | ![]() |
Shillen Saint | Added Skills |
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Increased outgoing damage during PvP. | ![]() |
Decreased incoming damage. | |
Enchanters
Tanks
Daggers
Summoners
In our experience enchanter classes are most underrated classes on battlefield. We want to encourage our community to pick enchanters as their main classes, that's why we made MAJOR changes to enchanters.
Jump Attack - Jumping, attacks nearby enemies with 868 power. For 5 sec., Speed 40%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons, or dual swords. Critical. Over-hit.

Transform - Transforms the target into a harmless creature making them unable to attack. Their Speed -80% for 15 sec. The effect is cancelled if the transformed target is attacked.

Spectral Dancer | Added Skills |
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Medusa - Decreased base activation rate. | ![]() |
Can cast dances without using DUALSWORD. | ![]() |
Increased outgoing damage during PvP. | ![]() |
Decreased incoming damage during PvP. | |
Sword Muse | Added Skills |
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Increased outgoing damage during PvP. | ![]() |
Decreased incoming damage during PvP. | ![]() |
| ![]() |
Hierophant | Added Skills |
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Increased outgoing damage during PvP. | ![]() |
Decreased incoming damage during PvP. | |
Doomcryer | Added Skills |
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Increased outgoing damage during PvP. | ![]() |
Decreased incoming damage during PvP. | ![]() |
Dominator | Added Skills |
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Decreased activation rate of Seal of Limit & Seal of Suspension during PvP. | ![]() |
Tanks are crucial members of fights, we decided to make them more versatile.
Chain Strike - Swings a chain to pull the target to you. Requires a sword or a blunt weapon.

Hell Knight | Add Skills |
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Increased outgoing damage during PvP. | ![]() |
Increased incoming damage during PvP. | |
Phoenix Knight | Add Skills |
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Decreased outgoing damage during PvP. | ![]() |
Eva's Templar | Add Skills |
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Increased outgoing damage during PvP. | ![]() |
Decreased incoming damage during PvP. | |
Shillen Templar | Add Skills |
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Increased outgoing damage during PvP. | ![]() |
Daggers are most controversial classes of the whole game, they are super strong if played correctly, yet weak in most of the cases. We decided to give a little more interest to them.
Paralyzing Shadow - Seals the target's shadow making their body gradually stiffen for 5 sec. After that inflicts Paralysis for 5 sec.

Adventurer | Added Skills |
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Bluff - Increased activation rate. Greatly increased chance of target-cancel and hate-removal. | ![]() |
Trick - Greatly increased chance. | |
Switch - Greatly increased chance. | |
Increased outgoing damage during PvP. | |
Decreased incoming damage during PvP. | |
Wind Rider | Added Skills |
---|---|
Bluff - Increased activation rate. Greatly increased chance of target-cancel and hate-removal. | ![]() |
Switch - Greatly increased chance. | |
Increased outgoing damage during PvP. | |
Decreased incoming damage during PvP. | |
Ghost Hunter | Added Skills |
---|---|
Bluff - Increased activation rate. Greatly increased chance of target-cancel and hate-removal. | ![]() |
Switch - Greatly increased chance. | |
Increased outgoing damage during PvP. | |
Decreased incoming damage during PvP. | |
Fortune Seeker | Added Skills |
---|---|
Increased outgoing damage during PvP. | None |
Decreased incoming damage during PvP. | |
Last modified 1yr ago