LINEAGE 2 IMPERIUM
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  1. General Overview

Balance Changes

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Last updated 2 years ago

We at Imperium are working on high five projects for many years, we took every bit of our experience and offered new way of balancing classes and adding skills to them, so the classes that were outdated are back into the game as well as classes who were dominating the battlefield got rebalanced and re-tweaked.

ATTENTION: Changes that are made are under testing and can be changed any time

Two-way De-buffs which were untouched since 2010 release of High Five chronicle has increased chance by 15%.

Also we reworked older chronicle de-buffs which were untouched since 2007 release of Interlude.

We generally reworked de-buff system, now its more based on Resists, such as Paralyze Resist, Shock Resist etc. as well as raw stats MEN,CON etc.

Two-way de-buffs are skills which has two stages, for example archer's skill "Stunning Shot" has target cancel chance on hit and stun chance, skills like these are considered as Two-way de-buffs

We reworked every Archer class.

Note: outgoing damage increases are by 15% & incoming damage increases are by 7%

Sagittarius
Added Skills

Increased outgoing damage during PvP

Increased incoming damage during PvP

Moonlight Sentinel
Added Skills

Increased outgoing damage during PvP

Increased incoming damage during PvP

Ghost Sentinel
Added Skills

Increased outgoing damage during PvP

Increased incoming damage during PvP

Many warrior classes were outdated, we tested them accurately and provided changes which makes them relevant.

Jump Attack - Jumping, attacks nearby enemies with 868 power. For 5 sec., Speed 40%. Requires a sword, a blunt weapon, a spear, a fist weapon or dual swords. Critical. Over-hit.

Dreadnought
Added Skills

Thunderstorm - Increased success rate during PvP.

Earthquake - Increased success rate during PvP.

Dread Pool - Increased success rate during PvP.

Shock Blast - Increased success rate during PvP.

Shock Stomp - Increased success rate during PvP.

Howl - Increased success rate during PvP.

Whirlwind - Increased power

Increased outgoing damage during PvP.

Decreased incoming damage during PvP.

Duelist

Sonic Storm/Buster - Decreased reuse delay.

Increased outgoing SKILL damage during PvP.

Decreased incoming damage during PvP.

Grand Khavatari
Added Skills

Force Storm/Burst - Decreased reuse delay.

Increased outgoing SKILL damage during PvP.

Increased incoming damage during PVP.

Decreased outgoing damage during PvP.

Titan
Added Skills
Maestro
Added Skills

Summon Big Boom - Increased damage.

Summon Mechanic Golem - Doubled health.

Golem Armor - Reuse delay decreased by 50%.

Magic Obstacle - Reuse delay decreased by 50%.

Increased outgoing damage.

Decreased incoming damage.

Doombringer
Added Skills

Rush Impact - Increased activation rate and power during PvP.

None

Disarm - Decreased chance.

Mass Disarm - Increased chance.

Decreased incoming damage.

Mage classes in general are very powerful on these chronicles, we tried our best to make them relevant compared to other classes.

Soultaker
Added Skills

Increased outgoing damage during PvP.

Archmage
Added Skills

Aura Flash - Activation rate decreased by 50%.

Mystic Muse
Added Skills

Aura Flash - Activation rate decreased by 50%.

Storm Screamer
Added Skills

Aura Flash - Activation rate decreased by 50%.

Increased outdoing damage during PvP.

Soulhound
Added Skills

Lightning Shock - Changed working logic. Instead of 5 second de-buff and then 5 second paralyze, it paralyzes instantly for 3 and 2 seconds, 5 seconds in total.

None

Judicator
Added Skills

Increased de-buff activation rate.

None

We tried to make healer class more dynamic on the battlefield.

Cardinal
Added Skills

Increased outgoing damage during PvP.

Decreased incoming damage.

Eva's Saint
Added Skills

Increased outgoing damage during PvP.

Shillen Saint
Added Skills

Increased outgoing damage during PvP.

Decreased incoming damage.

In our experience enchanter classes are most underrated classes on battlefield. We want to encourage our community to pick enchanters as their main classes, that's why we made MAJOR changes to enchanters.

Jump Attack - Jumping, attacks nearby enemies with 868 power. For 5 sec., Speed 40%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons, or dual swords. Critical. Over-hit.

Transform - Transforms the target into a harmless creature making them unable to attack. Their Speed -80% for 15 sec. The effect is cancelled if the transformed target is attacked.

Spectral Dancer
Added Skills

Medusa - Decreased base activation rate.

Can cast dances without using DUALSWORD.

Increased outgoing damage during PvP.

Decreased incoming damage during PvP.

Sword Muse
Added Skills

Increased outgoing damage during PvP.

Decreased incoming damage during PvP.

Hierophant
Added Skills

Increased outgoing damage during PvP.

Decreased incoming damage during PvP.

Doomcryer
Added Skills

Increased outgoing damage during PvP.

Decreased incoming damage during PvP.

Dominator
Added Skills

Decreased activation rate of Seal of Limit & Seal of Suspension during PvP.

Tanks are crucial members of fights, we decided to make them more versatile.

Hell Knight
Add Skills

Increased outgoing damage during PvP.

Increased incoming damage during PvP.

Phoenix Knight
Add Skills

Decreased outgoing damage during PvP.

Eva's Templar
Add Skills

Increased outgoing damage during PvP.

Decreased incoming damage during PvP.

Shillen Templar
Add Skills

Increased outgoing damage during PvP.

Daggers are most controversial classes of the whole game, they are super strong if played correctly, yet weak in most of the cases. We decided to give a little more interest to them.

Adventurer
Added Skills

Bluff - Increased activation rate. Greatly increased chance of target-cancel and hate-removal.

Trick - Greatly increased chance.

Switch - Greatly increased chance.

Increased outgoing damage during PvP.

Decreased incoming damage during PvP.

Wind Rider
Added Skills

Bluff - Increased activation rate. Greatly increased chance of target-cancel and hate-removal.

Switch - Greatly increased chance.

Increased outgoing damage during PvP.

Decreased incoming damage during PvP.

Ghost Hunter
Added Skills

Bluff - Increased activation rate. Greatly increased chance of target-cancel and hate-removal.

Switch - Greatly increased chance.

Increased outgoing damage during PvP.

Decreased incoming damage during PvP.

Fortune Seeker
Added Skills

Increased outgoing damage during PvP.

None

Decreased incoming damage during PvP.

Stunning Shot - Increased chance during PvP

Recoil Shot

Stunning Shot - Increased chance during PvP

Recoil Shot

Stunning Shot - Increased chance during PvP

Recoil Shot

Jump Attack

Jump Attack

Jump Attack

Already perfectly balanced

Jump Attack

Jump Attack

Magical Charge - Attacks nearby enemies with 133 magical power, stunning them and cancelling their targets. Teleports you to the front.

Magical Charge

Magical Charge

Magical Charge

Magical Charge

Summon Tree of Life - Summons Tree of Life. The summoned tree heals nearby party members for 30 sec. and removes de-buffs from them.

Summon Tree of Life

Summon Tree of Life

Summon Tree of Life

Jump Attack

Dual Dagger Mastery

Transform

Jump Attack

Dual Dagger Mastery

Transform

Transform

Transform

Chain Heal

Transform

Chain Strike - Swings a chain to pull the target to you. Requires a sword or a blunt weapon.

Chain Strike

Chain Strike

Chain Strike

Chain Strike

Paralyzing Shadow - Seals the target's shadow making their body gradually stiffen for 5 sec. After that inflicts Paralysis for 5 sec.

Paralyzing Shadow

Paralyzing Shadow

Paralyzing Shadow

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