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🪄Ability Points

We transfered Ability point system from older chronicles to provide more customization options for players

Ability Point Tree

Each character gains 1 ability point from 58 level. Up to maximum of 27 ability points which you can spend in learning certian abilities.

Tree is divided into 3 parts: Knight, Warriors and Wizards

Ability Points Structure

Each perk has its own level. EXAMPLE: (P. Def. + 1%/P. Def. + 3%/P. Def. + 5% means that skill has 3 level, each level costs 1 point, so in order to get 5% P. Def you have to spend 3 ability points and learn all 3 levels of that particular skill and so on.)

  • P. Def. + 1%/P. Def. + 3%/P. Def. + 5%

  • M. Def. + 1%/M. Def. + 3%/M. Def. + 5%

  • Max HP + 2%/Max HP + 5%/Max HP + 7%

  • All Attribute Defense + 5/All Attribute Defense + 7/All Attribute Defense + 12

  • When equipping Heavy Armor P./M. Def. + 3%/When equipping Heavy Armor P./M. Def. + 6%

  • When equipping Light Armor P./M. Def. + 1%/When equipping Light Armor P./M. Def. + 2%

  • When equipping Robe P./M. Def. + 1%/When equipping Robe P./M. Def. + 2%

  • Debuff Resistance + 2%/Debuff Resistance + 5%

  • Max HP + 2%/Max HP + 3%/Max HP + 4%/Max HP + 5%

  • Shield Defense + 50%

  • P. Def. + 1%/P. Def. + 2%/P. Def. + 3%/P. Def. + 4%

  • P. Accuracy, M. Accuracy, servitor's P. Accuracy + 6

  • Received P. Critical Damage - 2%/Received P. Critical Damage - 5%

  • Chance of receiving P. Critical Damage - 2%/Chance of receiving P. Critical Damage - 5%

  • Skill Cooldown - 1%/Skill Cooldown - 2%

  • EXP, SP + 5%/EXP, SP + 10%

  • PvP Defense + 1%/PvP Defense + 3%

  • All Attribute Defense + 5

  • Skill Critical Rate + 5%

  • HP Recovery effect, Elixir Effect + 3%/HP Recovery effect, Elixir Effect + 5%

  • PvP Defense - 2%

  • Atk. Spd. + 1%/Atk. Spd. + 3%

  • P. Atk. + 1%/P. Atk. + 2%/P. Atk. + 3%/P. Atk. + 4%

  • Attack Attribute + 3/Attack Attribute + 5/Attack Attribute + 7/Attack Attribute + 10

  • P. Skill Critical Rate + 1%/P. Skill Critical Rate + 1.5%/P. Skill Critical Rate + 2%

  • Rear Damage + 1%/Rear Damage + 2%

  • P. Critical Rate + 1%/P. Critical Rate + 2%/P. Critical Rate + 3%

  • Skill MP Consumption - 3%

  • P. Skill Critical Damage + 1%/P. Skill Critical Damage + 1.5%/P. Skill Critical Damage + 7%

  • Skill Mastery Rate + 5%/Skill Mastery Rate + 10%

  • P. Critical Damage + 1%/P. Critical Damage + 1.3%/P. Critical Damage + 1.5%

  • P. Accuracy, M. Accuracy, servitor's P. Accuracy + 6

  • P. Atk. + 1%/P. Atk. + 3%

  • P. Skill Power + 2%/P. Skill Power + 5%

  • Skill Cooldown - 3%

  • EXP, SP + 5%/EXP, SP + 10%

  • PvP Damage Bonus + 1%/PvP Damage Bonus + 2%

  • Attack Attribute + 2/Attack Attribute + 4

  • HP Recovery effect, Elixir Effect + 2%/HP Recovery Bonus, Elixir Effect + 4%

  • PvP Damage + 2%

  • Casting Spd. + 1%/Casting Spd. + 2%

  • M. Atk. + 2%/M. Atk. + 5%/M. Atk. + 7%

  • Attack Attribute + 5/Attack Attribute + 7/Attack Attribute + 8

  • M. Critical Rate + 1%/M. Critical Rate + 2%/M. Critical Rate + 3%

  • Max HP, MP + 1%/Max HP, MP + 3%/Max HP, MP + 5%

  • Skill MP Consumption - 5%

  • M. Critical Damage + 2%/M. Critical Damage + 3%/M. Critical Damage + 4%

  • Skill Mastery Rate + 5%/Skill Mastery Rate + 10%

  • P. Accuracy, M. Accuracy, servitor's P. Accuracy + 6

  • Mental, Stun Success Rate + 2%/Mental, Stun Success Rate + 5%

  • M. Skill Power + 2%/M. Skill Power + 5%

  • Skill Cooldown - 1%/Skill Cooldown - 2%

  • EXP, SP + 5%/EXP, SP + 10%

  • PvP Damage to Opponents + 2%/PvP Damage to Opponents + 3%

  • Attack Attribute + 3/Attack Attribute + 5

  • HP Recovery effect, Elixir Effect + 2%/HP Recovery effect, Elixir Effect + 5%

  • PvP Damage + 2%

All classes can learn all abilities and are not limited, you can have wizard tree of 25 points and put other 2 points in any other tree.

Doing this we give players unlimited options to customize your character builds.

Use it wisely ^_^

You can also reset Ability Tree in exchange for certain amount of Adena

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