# Ability Points

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All skill listed in this image are passive skills.
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<figure><img src="https://319050374-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F4MpHmEAhX6EDR4Cstitu%2Fuploads%2Fzrh0F8ds4KWBikLVA08E%2FScreenshot%202022-06-09%20at%2014.22.51.png?alt=media&#x26;token=6b3f8e91-9385-413b-a241-0dd254c4fb92" alt=""><figcaption><p>Ability Point Tree</p></figcaption></figure>

Each character gains **1** ability point from **58** level. Up to maximum of **27** ability points which you can spend in learning certian abilities.

Tree is divided into **3** parts: **Knight**, **Warriors** and **Wizards**

#### Ability Points Structure

> Each perk has its own level. **EXAMPLE**: (*P. Def. + **1%**/P. Def. + **3%**/P. Def. + **5%** means that skill has 3 level, each level costs 1 point, so in order to get 5% P. Def you have to spend 3 ability points and learn all 3 levels of that particular skill and so on.)*

{% tabs %}
{% tab title="Knights Ability Tree" %}

* P. Def. + **1%**/P. Def. + **3%**/P. Def. + **5%**
* M. Def. + **1%**/M. Def. + **3%**/M. Def. + **5%**
* Max HP + **2%**/Max HP + **5%**/Max HP + **7%**
* All Attribute Defense + **5**/All Attribute Defense + **7**/All Attribute Defense + **12**
* When equipping Heavy Armor P./M. Def. + **3%**/When equipping Heavy Armor P./M. Def. + **6%**
* When equipping Light Armor P./M. Def. + **1%**/When equipping Light Armor P./M. Def. + **2%**
* When equipping Robe P./M. Def. + **1%**/When equipping Robe P./M. Def. + **2%**
* Debuff Resistance + **2%**/Debuff Resistance + **5%**
* Max HP + **2%**/Max HP + **3%**/Max HP + **4%**/Max HP + **5%**
* Shield Defense + **50%**
* P. Def. + **1%**/P. Def. + **2%**/P. Def. + **3%**/P. Def. + **4%**
* P. Accuracy, M. Accuracy, servitor's P. Accuracy + **6**
* Received P. Critical Damage - **2%**/Received P. Critical Damage - **5%**
* Chance of receiving P. Critical Damage - **2%**/Chance of receiving P. Critical Damage - **5%**
* Skill Cooldown - **1%**/Skill Cooldown - **2%**
* EXP, SP + **5%**/EXP, SP + **10%**
* PvP Defense + **1%**/PvP Defense + **3%**
* All Attribute Defense + **5**
* Skill Critical Rate + **5%**
* HP Recovery effect, Elixir Effect + **3%**/HP Recovery effect, Elixir Effect + **5%**
* PvP Defense - **2%**
  {% endtab %}

{% tab title="Warrior Ability Tree" %}

* Atk. Spd. + **1%**/Atk. Spd. + **3%**
* P. Atk. + **1%**/P. Atk. + **2%**/P. Atk. + **3%**/P. Atk. + **4%**
* Attack Attribute + **3**/Attack Attribute + **5**/Attack Attribute + **7**/Attack Attribute + **10**
* P. Skill Critical Rate + **1%**/P. Skill Critical Rate + **1.5%**/P. Skill Critical Rate + **2%**
* Rear Damage + **1%**/Rear Damage + **2%**
* P. Critical Rate + **1%**/P. Critical Rate + **2%**/P. Critical Rate + **3%**
* Skill MP Consumption - **3%**
* P. Skill Critical Damage + **1%**/P. Skill Critical Damage + **1.5%**/P. Skill Critical Damage + **7%**
* Skill Mastery Rate + **5%**/Skill Mastery Rate + **10%**
* P. Critical Damage + **1%**/P. Critical Damage + **1.3%**/P. Critical Damage + **1.5%**
* P. Accuracy, M. Accuracy, servitor's P. Accuracy + **6**
* P. Atk. + **1%**/P. Atk. + **3%**
* P. Skill Power + **2%**/P. Skill Power + **5%**
* Skill Cooldown - **3%**
* EXP, SP + **5%**/EXP, SP + **10%**
* PvP Damage Bonus + **1%**/PvP Damage Bonus + **2%**
* Attack Attribute + **2**/Attack Attribute + **4**
* HP Recovery effect, Elixir Effect + **2%**/HP Recovery Bonus, Elixir Effect + **4%**
* PvP Damage + **2%**
  {% endtab %}

{% tab title="Wizard Ability Tree" %}

* Casting Spd. + **1%**/Casting Spd. + **2%**
* M. Atk. + **2%**/M. Atk. + **5%**/M. Atk. + **7%**
* Attack Attribute + **5**/Attack Attribute + **7**/Attack Attribute + **8**
* M. Critical Rate + **1%**/M. Critical Rate + **2%**/M. Critical Rate + **3%**
* Max HP, MP + **1%**/Max HP, MP + **3%**/Max HP, MP + **5%**
* Skill MP Consumption - **5%**
* M. Critical Damage + **2%**/M. Critical Damage + **3%**/M. Critical Damage + **4%**
* Skill Mastery Rate + **5%**/Skill Mastery Rate + **10%**
* P. Accuracy, M. Accuracy, servitor's P. Accuracy + **6**
* Mental, Stun Success Rate + **2%**/Mental, Stun Success Rate + **5%**
* M. Skill Power + **2%**/M. Skill Power + **5%**
* Skill Cooldown - **1%**/Skill Cooldown - **2%**
* EXP, SP + **5%**/EXP, SP + **10%**
* PvP Damage to Opponents + **2%**/PvP Damage to Opponents + **3%**
* Attack Attribute + **3**/Attack Attribute + **5**
* HP Recovery effect, Elixir Effect + **2%**/HP Recovery effect, Elixir Effect + **5%**
* PvP Damage + **2%**
  {% endtab %}
  {% endtabs %}

{% hint style="info" %}
**All classes can learn all abilities and are not limited, you can have wizard tree of 25 points and put other 2 points in any other tree.**

**Doing this we give players unlimited options to customize your character builds.**

**Use it wisely ^\_^**
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{% hint style="info" %}
You can also reset Ability Tree in exchange for certain amount of Adena
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